The Unnamed (2022)
The Unnamed is a composition created from a multitude of noises one might hear in a library. A library is a house of books for all and, for some, a sanctuary for study and contemplation. A library is usually a very quiet place, and so extremely soft sounds are easily audible. These sounds may include people searching for books, sliding books in and out of bookshelves, flipping through the pages of books, writing down notes of their thoughts and ideas, and even tearing up these very ideas. I take these “library-sounds” and organize them into a percussive piece. The bookshelves in the library are amplified with contact mics and each music stand is amplified with a DPA microphone. The musicians are placed at the bookshelf and perform the piece, creating the "library sounds" mentiond above. The composition also uses traditional instruments that weave in and out of the percussive milieu of these library-sounds. The sounds of drums, bassoon, contrabass clarinet, and cello are interpolated into the soundscape library-sounds in order to add a dimension of expressive color that is unleashed by the musicians. These instrumental sounds are restrained and designed to cohere into a compounded form with the library-sounds.
Photo: CC BY-SA 4.0 Thorsten Krienke
An alternate performance was recorded, however not in a library as intended:
On/Off is a 1st person player experience created with the 3-D game engine Unity. If you play it, please wear headphones as it contains binaural audio. Only works on computer -- not mobile device compatible.
It's a puzzle-game with emphasis on the logic and presentation of a different world. This is the opening. There will be man edits and later levels that reveal the story further.